– report assistant grocery purchases under food costs instead of other expenses in decade billing account – fix horse xenophily lesson not consuming correct calorie amount – reduce best-case negotiation bonuses to 1.5x instead of 2x – fix barn report not appearing when food cost is zero X MORPH DEFENSE TRAINER CODE– experimental: enable negotiation sales for district residents (credit to sarinee for analysis, design proposal and significant code contributions) – fix egglayer without farmhandfix egglayer without farmhand – increase production from Kraken and Leviathan. – fix subpurchaser stating incorrect price for mindbroken slaves. – link main screen cow milking button to farmhand milking action add cow maintenance automation (bathe cow if hygiene is 3 or more gradually sell bottles to milk cooperative when prices are favorable). – include potential skill boost from clothing in master inventory to determine skill level that can be taught. – minor bug fixes (thanks to sarinee for spotting these). – fix painful torture not causing masochists to orgasm at max arousal. – if more than five bottles of milk, change “sell one bottle” button to “sell all bottles”. – except on hardcore obedience difficulty, negative mood has a reduced impact on diligence. – add “with her weapon” to attack text when armed slave fights master. – increase cow impregnation level after gangbang lessons even if master does not participate also for xenophily (except spider and sea tentacle), dog show, public use and public toilet remove disease risk from barn’s group insemination to make it more competitive (also lower obedience threshold to match a vaginal lesson and don’t give gangbang experience). – remove hint from objectives tab after julia is retrieved. – Tweak slave arena battles to emphasize gladiatrix skill more. – Fix master not preparing canned food in the slums. – Increase default and maximum sparks for normal custom starts. – Increase initial sparks for normal starts. – Reduce rental costs for normal and easy game difficulty. – Rename hard game difficulty to extreme. – Home decor purchase budget/premium text corrections/additions (contributed by joeshmo828282). – If half of an energy star was spent yesterday, carry over the remaining half for tomorrow. – Set farmhand and assistant daily calories to a level where they won’t gain weight if the player ignores them (unless recovering from Bony physique).
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